Michael Limber homeresumeprojects
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video games    
In the early 1990's Angel Studios worked on a series of pioneering 3D real-time interactive applications for companies like Disney Imagineering, Silicon Graphics, and Sega GameWorks.  By the mid 1990's the company transitioned to developing video games exclusively, working with a wide range of publishers—Rockstar Games, Nintendo, Microsoft, SEGA, Atari (Infogrames) and Midway.

We were
fortunate to work directly with Nintendo of Japan and Shigeru Miyamoto for over 5 years—an experience very influential in shaping my approach to interactive design.

As Angel Studios grew into the largest independent game developer in the US in 2002, my role was executive creative directionoverseeing the activity of 65 artists, animators and Art Directors, pitching publishers, representing creative areas in contract negotiations, and promoting the company's creative standards. Angel Studios was purchased by Take2 Interactive (parent company of Rockstar Games) in November 2002, and is now known as Rockstar San Diego.

Below are some of Angel Studios published console and PC game titles developed between 1992 and 2002.
red dead sr2 midnight club 2 midnight club 2
surf sr2 war zones kgb slugfest
midntown madness midtown madness 2 resident evil 2 kgb
spyhunter 2 off road mr bones ecco